What is Pearlshipping?
Pearlshipping is a shipping that involves two anime characters from the hit T.V show Pokemon. Those charcters are Ash and Dawn.Pearlshipping is also know as Satohika, (Ash's japaneese name is Satoshi and Dawn's japaneese name is Hikari,Satohika uses Sato in Satoshi and Hika in Hikari) Sakari, (uses Sa in Satoshi and Kari in Hikari)and AADL (Ash and Dawn Love.)
Please tell me more about Dawn and Ash
Dawn
Dawn began her journey with her Piplup after bonding with it. Unlike May, she knew from the beginning that she wanted to be a Coordinator. After meeting Ash and Brock, she decided to journey with them, as their experience would likely be helpful to her. Like Ash, she is lucky enough to have seen a legendary Pokémonat the start of her journey, the projected soul of Mesprit in Following a Maiden's Voyage!She had a bicycle, but like Misty's and May's bikes, Ash's Pikachu destroyed it with its Thunderbolt. However, she did not mention this to Ash until more than 30 episodes after it happened. She also had planned to take a large suitcase full of dresses with her, but her mother made her leave it at home due to its impracticality. She had a Contest Pass for the Sinnoh region, and her Contest cry is "Spotlight!" (English) or "Charm up!" (Japanese). Johanna gave Dawn the firstRibbon she earned as a Coordinator for good luck.
Dawn lost her first Contest in Arrival of a Rival! to her new rival, Zoey who became one of her close friends after the Contest and who later helps Dawn through many tough times. After her loss, her mother told her not to rely on her but on her friends. Eventually, in her second official Contest, Dawn narrowly beat her childhood rival Kenny to gain her first Ribbon.
She later trains with Zoey in coming up with different Contest moves regularly as evidenced by A Stand-Up Sit-Down!. However she was not able to perfect Buizel's Ice Aqua Jet despite coming up with the idea. Ash later accomplishes this in the Wallace Cup.
Despite her confidence and Contest training, in Dawn's Early Night!, when she competed in the Hearthome CityContest, she lost in the Appeal Round, making her the first of the main characters to lose a Contest by losing in the appeal round. In Team Shocker!, she lost the Appeal Round for the second time in a row. This marked a notable change in Dawn's character. After the second blow to her self-esteem, she didn't know what to do and was still very upset throughout Tanks for the Memories!. After this, she became more focused and regained her confidence after battling Maylene in Crossing the Battle Line!. Dawn began to practice in earnest and eventually was able to break her losing streak in Strategy With a Smile! and was able to win the Wallace Cup after narrowly defeating May in the final round. Dawn has since maintained her new found focus and humility.
After learning of the next Contest in Celestic Town, she became very dedicated in her training, and actually overworked her Pokémon in A Lean Mean Team Rocket Machine!. Due to her hard work, she managed to win the Contest in Battling The Generation Gap!. One of Dawn's combinations in that Contest gave Ash the inspiration for one of his notable tactic which he uses later on, the Counter Shield. In A Breed Stampede!, herMamoswine began to disobey her after evolving. Despite this, she was still eager to train it well.
This was evidenced by how much she cared for Mamoswine in Trials and Adulations! when both of them got lost and Mamoswine was injured. Using the medical knowledge she got from Brock in Doc Brock!, she was able to heal Mamoswine making it obey her. However it still rebels and disobeys Dawn in the finals of the LilypadContest in Dressed for Jess Success! due to its short temper making her lose the Contest. However she remains calm and remains optimistic.
Her encounter with Mesprit and Ash and Brock's encounters with Azelf and Uxie respectively was revealed to be fate as Team Galactic intended to capture the lake guardians to awaken Dialga and Palkia in the Spear Pillar. The lake guardians communicate telepathically with Ash, Dawn and Brock and teleport them to the Team Galactic HQ. Eventually with the help of Cynthia, they foil Team Galactic's plans and free the lake guardians.
With the help of Candice and Zoey, after many failed attempts, she comes up with a new tactic, the Flame Ice. She uses this tactic later on in theDaybreak Town Contest.
While she is the only female main character not to have a sibling, she has two childhood friends that appeared in the anime, Kenny and Leona, both of whom call her Dee Dee (Japanese: ピカリ Pikari). Dawn has prevented them from telling Ash and Brock about the reason why she has this nickname, but in Yes in Dee Dee, It's Dawn!, it was revealed that the reason for the name was due to her hair glittering (ピカピカ pikapika) after being shocked by the class pets in her kindergarten, Plusle and Minun, making it appear that she had Diamond Dandruff. Due to the trauma from being teased by her entire class with the nickname, she has a certain fear of Plusle and Minun.
Ursula uses this against Dawn by using Plusle and Minun and deliberately attempting to shock her hair. Even though Dawn temporarily succumbed to her trauma, with Mamoswine's and Cyndaquil's encouragement, she was able to get over her trauma and defeat Ursula and winning her final fifth Ribbon in the process as well allowing her to participate in the Sinnoh Grand Festival.
She later trains in Teaching the Student Teacher! where she comes up with a new tactic, the Ice Chandelier for the Sinnoh Grand Festival. This time, however, she is able to perfect the move by herself with some inspiration. After obtaining Togekiss, she trains with it to find a way around Togekiss's need to move gracefully and is able to do so successfully.
Dawn entered the Sinnoh Grand Festival in Last Call, First Round!, using her Buneary and Cyndaquil in the Appeals Round. She progressed through the round and battled Ursula first in the next episode. With Mamoswine and Pachirisu and her new combination, the Ice Chandelier, she was able to defeat Ursula's Gabite and Flareon.The following episode, she defeated Jessilina and progressed to the finals to fight Zoey.
After a very close fight between her Piplup and Togekiss and Zoey's Glameow and Gallade, however, she lost. After the finals, she returns her mother's Ribbon saying that she no longer is in her mother's shadow and only needs her Pokémon's care and support thus proving her growth as a Trainer.
After the competition, Zoey told Dawn that Candice was throwing a victory party for her in Snowpoint City and that Dawn was also welcome; however, Dawn declined the invitation, stating that she still wants to support Ash in his upcoming battle at Sunyshore Gym and in the Lily of the Valley Conference. She then thanked all the Pokémon that had traveled with her through Sinnoh for their hard work and pledged to not give up her dream of being a Top Coordinator.
After staying for Ash's Gym battle and the Sinnoh league, she contemplates whether or not to go with Ash and Brock back to Kanto. However after receiving an invitation by Paris for her Buneary, she decides to stay inSinnoh. She and Ash later share a final high-five as they did throughout the Diamond & Pearl series before Ash and Brock leave for Kanto.
After this, Dawn decided to spend some time at home before considering her next move and spent that time developing new Contest combinations. She also spent a lot of time working with Cyndaquil, and eventually decided to head for Hoenn next knowing that it was the region that Contests originated from and she was eager to hit the Contest trail again. However she was having trouble deciding which Pokémon to take with her and which to leave with Professor Rowan. Although she knew she would take Piplup, she couldn't decide on the others as she knew there was still a lot she could do with them. Eventually, after visiting Professor Rowan and having another incident with some Ariados (which caused Cyndaquil to evolve into Quilava), Dawn decided to take all her Pokémon to Hoenn with her. Dawn soon left on her new adventure with her dream of becoming a Top Coordinator burning as bright as ever.
In the Best Wishes seriesIn All for the Love of Meloetta!, it was revealed that Dawn had traveled to the Unova region and was staying in Cynthia's villa in Undella Town while the champion was visiting Virbank City. She would return with Ash who Dawn got to reunite with and was able to meet his new friends, Iris and Cilan. Before coming to Undella Town, Dawn had visited Nimbasa City where she watched a Pokémon Musical and one of Elesa's fashion shows. She also revealed that she would enter the Pokémon World Tournament Junior Cup. She would later make it to Round 2 before losing to Iris.
Later, in BW093, she announced her intention to head to Johto to compete in the Wallace Cup being held there. After semi-battling Ash, she and Piplup board the flight to . Dawn is notable for her confidence, since she is always looking towards the future rather than dwelling on her mistakes, although she has learned that this is not always enough. In the Japanese version, her catchphrase is, "Daijōbu!" Although not consistently translated in the English dub at first, she began to regularly use "No need to worry!" In stark contrast to May's inexperience and self-doubt at the start of the Advanced Generation series, Dawn was overly confident and assured in her own strength in the beginning.Over the course of her journey in Sinnoh, Dawn was able to come up with various combinations to show up her Pokémon's looks and strength. This began with something as simple as making her Piplup's beak grow longer, when using Peck, a combination she used even until the end of the Grand Festival. She later followed with simple spinning, a technique her Piplup and Buneary practiced for a while in Oreburgh City. The way it was used was adapted by Ash in his first Gym battle in Sinnoh.
Later on, Dawn began with more complex combinations, such as Flame Ice and Ice Chandelier, moves that were both powerful and beautiful. After a lot of practice, Dawn's Pokémon were able to master these combinations in battle. Coincidentally, both of these were used to defeat Ursula.
Dawn is much more different than any of Ash's other friends. Dawn has more concern about her appearance, as she will not show herself to Ash or Brock until she feels that her appearance is perfect. That may be a reason why she decides to sleep inside a tent while the others sleep outside. However, she has recently been seen sleeping outside with the others, such as in Tears for Fears!. Every time she's going to be on camera, she needs to take a moment to brush her hair before going on, such as inLast Call, First Round!.
In The Bells Are Singing!, Dawn revealed that she was the one to design Buneary's vest (but also admitted that her mother was the one to sew it). In Arriving in Style!, she demonstrated her talent for designing again, sketching many different dresses for the Hearthome Collection, though she rejected all of them.
Since obtaining her first Pokémon, the Pokémon that Dawn acquired tends to be cute and small like her starter, Piplup.
Because of her lack of experience, she may have some rough spots on how to deal with her Pokémon properly, as seen when she bickers with Piplup sometimes. This lack of experience also reflects with her Pachirisu and Mamoswine. Pachirisu occasionally hits unwanted targets with its Discharge while Mamoswine may easily be angered and disobey Dawn in the process. Despite all these issues she faces some times, Dawn still deeply cares for all her Pokémon, especially her starter, Piplup.
As a Coordinator who is willing to win the Grand Festival, Dawn has trained her Pokémon in the art of Appeals, as well as battles. She is able to fully utilize her Pokémon's capabilities. A commonly-seen example would be her Buneary's capability to use Ice Beam, which was used in various ways in the Contests Dawn participated in. She was also able to use her Togekiss in the finals of the Grand Festival to help her almost defeat Zoey, despite the lack of experience with it when compared to her other Pokémon, most especially Piplup, who was also used in the finals.
Ash
Ash's main goal in life, as described in the first episode, is to be the world's greatest Pokémon Master. Ash began his journey at the age of 10 as a warm-hearted and well-intentioned but stubborn, rash and amateurPokémon Trainer. He was forced to accept the cheeky Pikachu from Professor Oak as his starter Pokémonbecause he carelessly broke his alarm clock in his sleep and woke up late on the day he was set to get his first Pokémon. He was determined to achieve his goal, however, and when Pikachu saw that he was willing to compromise his own safety to keep it safe he formed a strong bond of friendship with Pikachu. This would set his course for the future.
However, from that point, Ash still had a lot to learn about becoming a Trainer. The first Pokémon he caught, was caught by luck, as he knew absolutely nothing about battling, and was hesitant to admit it whenever he was wrong. Many of his first Gym Badges were given to him merely out of gratitude for his assistance rather than claiming an actual victory in battle over the Gym Leaders; of his first five Gym battles, only his victory over Lt. Surge was an actual victory. Every time he thought he was doing well, he would somehow cross paths with his childhood rival, Gary Oak. He always reminded Ash that he was always a step or seven behind, with Gary catching around forty-five Pokémon by the time Ash had only caught his seventh. This hampered matters further when, owing to his inexperience, his Charizard, one of his most powerful Pokémon, refused to listen to him until Ash could prove himself to the powerful Fire type.
Over time, Ash's dedication to his goal paid off. After earning his first eight Badges he went on to compete in the Indigo League, advancing to the fifth round - one further than Gary, and ending up in the top 16. After recovering from his defeat, he continued on to improve his skills; take on new challenges; and compete in more Pokémon League competitions - triumphing in the Orange League and the Battle Frontier.
Ash has changed a great deal over the course of the series, particularly in regards to his skill at Pokémon training, but his earnestness, rashness, and determination have remained. Never straying from his goal, he has remained loyal to his friends, his family, and his supporters, but most of all his Pokémon. Ash became a great Trainer by learning to find and use the inner strength of each of his Pokémon by bonding with them. For example, when he received a banner filled with prints from his Pokémon in The Unbeatable Lightness of Seeing!, he knew which Pokémon placed specific prints, showing his close bond with them. He also learns where their hidden abilities lie, as well as resorting to unorthodox strategies when fighting particularly challenging opponents. For example, he uses his Pikachu's speed to outmaneuver larger foes and attack. In another instance, his Charizarddefeated Gary's Blastoise by causing the field to overheat before mounting a close-quarters attack while Blastoise was blinded by the steam. He also prefers to train a Pokémon to be the best it can without forcing it toevolve, as evidenced by his treatment of Gligar in Fighting Fear With Fear!. He is happy when his Pokémon evolve but lets them choose whether or not they want to evolve instead of force
Early on, Ash originally trained not to further himself but instead to catch more Pokémon than Gary. He later slowed his pace which allowed him to focus on the individual traits of each Pokémon. At the Johto League Silver Conference, with great humility and maturity, Ash finally won a battle against his old rival, signifying a great milestone in his history. His maturity has also increased in his dealings with Pokémon. This is shown when a Mankey stole his hat in Primeape Goes Bananas, he screamed and yelled at it, even climbing trees just to get his hat back, but when an Aipom did the same in Slaking Kong, he stated merely that he would feel strange without a hat. When Aipom stole his hat again in Setting the World on its Buneary!, however, while it was under his ownership, he chased after it in the same manner as before.
In most episodes of the anime, especially those during the Johto League saga, Ash befriends someone who will influence him and cause him to strive to become a better Trainer. Although he is not a dependent individual, he is still young and has learned to make his way relying on his friends, particularly the maternal skills of Brock. The honor of "best friend" is usually reserved for Pikachu but Ash has come to see his closest human friends in the same light over time; using the term for Misty and Brock in Gotta Catch Ya Later! as well as May and Max in Battling the Enemy Within.
He has traversed much of the Pokémon world and has thus far participated in four Pokémon League regional competitions, but he is still learning new things about Pokémon all the time.
Ash has gained a close connection with many legendary Pokémon, including Mewtwo, Ho-Oh, Lugia, Latias,Azelf, Shaymin, Giratina, Arceus, Victini, Reshiram*, Zekrom* and Meloetta. In the English dub second movie, he was revealed to be "The Chosen One" - the one who would bring balance back to the world when it was disrupted.
Although viewed as a normal human, Ash does have some special abilities, as he is said to have the same auraas Sir Aaron, a legendary hero, and is theoretically able to manipulate it in much the same way. Therefore, he made a connection with Sir Aaron's Lucario. However, he has not received any training in this field, opting to continue his Pokémon journey instead. He has also been likened to an ancient aura guardian in The Keystone Pops!, who also had a partner Pikachu. Later, in Pokémon Ranger and the Kidnapped Riolu! Parts 1 and 2, Ash uses aura again to locate a lost Riolu and read Riolu's mind as well. This time, however, he merely senses the aura, rather than manipulating it.
Ash has also participated in Contests. He has a Contest Pass for theSinnoh region, as well as one for the Hoenn region as it was required to watch one of the Contests held there. Ash carries half of a broken Poké Ball with him everywhere, while Gary has the other half, as a symbol of their ongoing, but now friendly, rivalry; Misty's special lure, which she sent to him as a gift; and half of a Ribbon he received in a Contest against May before she left the group to compete in Johto. Ash also participated in the Wallace Cup on the suggestion of Wallace but he lost in the third round.
Ash soon obtained all of the Sinnoh Gym Badges. During his battles in the Lily of the Valley Conference, he managed to advance to the Top 4, during which time he defeated his long-time Sinnoh rival Paul for the first time, and fought against Tobias, becoming the only known Trainer to defeat his Darkrai. Though he lost later on in the battle, he seems to be okay with losing, as he has become closer to his Pokémon than ever before. Ash, Dawn, and Brock then set off on their own paths to follow their respective dreams, with Brock saying he will no longer be joining Ash on his next journey.
In the Best Wishes series, Ash came with Professor Oak and his mom on a trip to the Unova region. After losing in a battle to Trip and seeing the power of the legendary Zekrom, Ash became interested in traveling Unova to meet new Pokémon, as well as new friends. He is now currently in journey inUnova, first bringing along only his Pikachu as he did in Hoenn.
Ash competed in the Club Battle in Reunion Battles In Nimbasa! - Club Battle Finale: A Hero's Outcome!. He battled against Burgundy and herStoutland in the first round and won using his Palpitoad. He then battled Georgia and her Pawniard in Cilan Versus Trip, Ash Versus Georgia!. Ash used his Snivy. Although she struggled at first, Snivy managed to defeat Pawniard and advance Ash to the next round. Next, in Club Battle Finale: A Hero's Outcome!, Ash battled Dino and his Darumaka with his Palpitoad again and won easily. In the final round, Ash went up against Iris and her Excadrill. Ash used Pikachu, but lost the match and became runner-up in the tournament. He didn't feel bad, though, and was happy to see Iris win the tournament.
Ash is an only child that lived with his mother, Delia Ketchum, until he left for his Pokémon journey at the age of ten.
His father has not been introduced. The anime suggests that his father was once a Pokémon Trainer who began his journey in Pallet Town, and that he is still living. In the original, he is also confirmed to have a grandfather, and his son (Ash's father) followed his footsteps. An interview with the series' storyboarder confirmed Ash's father is a Trainer on his own journey. According to the same storyboarder, Ash's father may or may not be introduced in the series, depending on its necessity to further Ash's maturity and development as a Trainer.
A majority of Ash's Pokémon at Professor Oak's lab
As a Trainer, Ash has captured and befriended a sizable number of Pokémon over the course of the anime. His philosophy on training is that Pokémon are individuals and that a combination of trust, friendship and hard work are needed to overcome adversity. He seems to battle best with Pokémon that are similar to Pikachu: ones that are speedy and maneuverable, yet able to perform high-powered attacks; however, he is willing to work with any Pokémon that comes into his care. Ash's battle style is generally spontaneous and fairly unorthodox, and his Pokémon often reflect these traits.
Currently in rotationIn the Unova region, Ash does not keep the same party at all times like he had done previously. Instead, he swaps his on hand Pokémon (with the exception of Pikachu) with ones that are being stored at Professor Juniper's lab, much like he did with his Kingler and Muk in Kanto with Professor Oak.
Dawn began her journey with her Piplup after bonding with it. Unlike May, she knew from the beginning that she wanted to be a Coordinator. After meeting Ash and Brock, she decided to journey with them, as their experience would likely be helpful to her. Like Ash, she is lucky enough to have seen a legendary Pokémonat the start of her journey, the projected soul of Mesprit in Following a Maiden's Voyage!She had a bicycle, but like Misty's and May's bikes, Ash's Pikachu destroyed it with its Thunderbolt. However, she did not mention this to Ash until more than 30 episodes after it happened. She also had planned to take a large suitcase full of dresses with her, but her mother made her leave it at home due to its impracticality. She had a Contest Pass for the Sinnoh region, and her Contest cry is "Spotlight!" (English) or "Charm up!" (Japanese). Johanna gave Dawn the firstRibbon she earned as a Coordinator for good luck.
Dawn lost her first Contest in Arrival of a Rival! to her new rival, Zoey who became one of her close friends after the Contest and who later helps Dawn through many tough times. After her loss, her mother told her not to rely on her but on her friends. Eventually, in her second official Contest, Dawn narrowly beat her childhood rival Kenny to gain her first Ribbon.
She later trains with Zoey in coming up with different Contest moves regularly as evidenced by A Stand-Up Sit-Down!. However she was not able to perfect Buizel's Ice Aqua Jet despite coming up with the idea. Ash later accomplishes this in the Wallace Cup.
Despite her confidence and Contest training, in Dawn's Early Night!, when she competed in the Hearthome CityContest, she lost in the Appeal Round, making her the first of the main characters to lose a Contest by losing in the appeal round. In Team Shocker!, she lost the Appeal Round for the second time in a row. This marked a notable change in Dawn's character. After the second blow to her self-esteem, she didn't know what to do and was still very upset throughout Tanks for the Memories!. After this, she became more focused and regained her confidence after battling Maylene in Crossing the Battle Line!. Dawn began to practice in earnest and eventually was able to break her losing streak in Strategy With a Smile! and was able to win the Wallace Cup after narrowly defeating May in the final round. Dawn has since maintained her new found focus and humility.
After learning of the next Contest in Celestic Town, she became very dedicated in her training, and actually overworked her Pokémon in A Lean Mean Team Rocket Machine!. Due to her hard work, she managed to win the Contest in Battling The Generation Gap!. One of Dawn's combinations in that Contest gave Ash the inspiration for one of his notable tactic which he uses later on, the Counter Shield. In A Breed Stampede!, herMamoswine began to disobey her after evolving. Despite this, she was still eager to train it well.
This was evidenced by how much she cared for Mamoswine in Trials and Adulations! when both of them got lost and Mamoswine was injured. Using the medical knowledge she got from Brock in Doc Brock!, she was able to heal Mamoswine making it obey her. However it still rebels and disobeys Dawn in the finals of the LilypadContest in Dressed for Jess Success! due to its short temper making her lose the Contest. However she remains calm and remains optimistic.
Her encounter with Mesprit and Ash and Brock's encounters with Azelf and Uxie respectively was revealed to be fate as Team Galactic intended to capture the lake guardians to awaken Dialga and Palkia in the Spear Pillar. The lake guardians communicate telepathically with Ash, Dawn and Brock and teleport them to the Team Galactic HQ. Eventually with the help of Cynthia, they foil Team Galactic's plans and free the lake guardians.
With the help of Candice and Zoey, after many failed attempts, she comes up with a new tactic, the Flame Ice. She uses this tactic later on in theDaybreak Town Contest.
While she is the only female main character not to have a sibling, she has two childhood friends that appeared in the anime, Kenny and Leona, both of whom call her Dee Dee (Japanese: ピカリ Pikari). Dawn has prevented them from telling Ash and Brock about the reason why she has this nickname, but in Yes in Dee Dee, It's Dawn!, it was revealed that the reason for the name was due to her hair glittering (ピカピカ pikapika) after being shocked by the class pets in her kindergarten, Plusle and Minun, making it appear that she had Diamond Dandruff. Due to the trauma from being teased by her entire class with the nickname, she has a certain fear of Plusle and Minun.
Ursula uses this against Dawn by using Plusle and Minun and deliberately attempting to shock her hair. Even though Dawn temporarily succumbed to her trauma, with Mamoswine's and Cyndaquil's encouragement, she was able to get over her trauma and defeat Ursula and winning her final fifth Ribbon in the process as well allowing her to participate in the Sinnoh Grand Festival.
She later trains in Teaching the Student Teacher! where she comes up with a new tactic, the Ice Chandelier for the Sinnoh Grand Festival. This time, however, she is able to perfect the move by herself with some inspiration. After obtaining Togekiss, she trains with it to find a way around Togekiss's need to move gracefully and is able to do so successfully.
Dawn entered the Sinnoh Grand Festival in Last Call, First Round!, using her Buneary and Cyndaquil in the Appeals Round. She progressed through the round and battled Ursula first in the next episode. With Mamoswine and Pachirisu and her new combination, the Ice Chandelier, she was able to defeat Ursula's Gabite and Flareon.The following episode, she defeated Jessilina and progressed to the finals to fight Zoey.
After a very close fight between her Piplup and Togekiss and Zoey's Glameow and Gallade, however, she lost. After the finals, she returns her mother's Ribbon saying that she no longer is in her mother's shadow and only needs her Pokémon's care and support thus proving her growth as a Trainer.
After the competition, Zoey told Dawn that Candice was throwing a victory party for her in Snowpoint City and that Dawn was also welcome; however, Dawn declined the invitation, stating that she still wants to support Ash in his upcoming battle at Sunyshore Gym and in the Lily of the Valley Conference. She then thanked all the Pokémon that had traveled with her through Sinnoh for their hard work and pledged to not give up her dream of being a Top Coordinator.
After staying for Ash's Gym battle and the Sinnoh league, she contemplates whether or not to go with Ash and Brock back to Kanto. However after receiving an invitation by Paris for her Buneary, she decides to stay inSinnoh. She and Ash later share a final high-five as they did throughout the Diamond & Pearl series before Ash and Brock leave for Kanto.
After this, Dawn decided to spend some time at home before considering her next move and spent that time developing new Contest combinations. She also spent a lot of time working with Cyndaquil, and eventually decided to head for Hoenn next knowing that it was the region that Contests originated from and she was eager to hit the Contest trail again. However she was having trouble deciding which Pokémon to take with her and which to leave with Professor Rowan. Although she knew she would take Piplup, she couldn't decide on the others as she knew there was still a lot she could do with them. Eventually, after visiting Professor Rowan and having another incident with some Ariados (which caused Cyndaquil to evolve into Quilava), Dawn decided to take all her Pokémon to Hoenn with her. Dawn soon left on her new adventure with her dream of becoming a Top Coordinator burning as bright as ever.
In the Best Wishes seriesIn All for the Love of Meloetta!, it was revealed that Dawn had traveled to the Unova region and was staying in Cynthia's villa in Undella Town while the champion was visiting Virbank City. She would return with Ash who Dawn got to reunite with and was able to meet his new friends, Iris and Cilan. Before coming to Undella Town, Dawn had visited Nimbasa City where she watched a Pokémon Musical and one of Elesa's fashion shows. She also revealed that she would enter the Pokémon World Tournament Junior Cup. She would later make it to Round 2 before losing to Iris.
Later, in BW093, she announced her intention to head to Johto to compete in the Wallace Cup being held there. After semi-battling Ash, she and Piplup board the flight to . Dawn is notable for her confidence, since she is always looking towards the future rather than dwelling on her mistakes, although she has learned that this is not always enough. In the Japanese version, her catchphrase is, "Daijōbu!" Although not consistently translated in the English dub at first, she began to regularly use "No need to worry!" In stark contrast to May's inexperience and self-doubt at the start of the Advanced Generation series, Dawn was overly confident and assured in her own strength in the beginning.Over the course of her journey in Sinnoh, Dawn was able to come up with various combinations to show up her Pokémon's looks and strength. This began with something as simple as making her Piplup's beak grow longer, when using Peck, a combination she used even until the end of the Grand Festival. She later followed with simple spinning, a technique her Piplup and Buneary practiced for a while in Oreburgh City. The way it was used was adapted by Ash in his first Gym battle in Sinnoh.
Later on, Dawn began with more complex combinations, such as Flame Ice and Ice Chandelier, moves that were both powerful and beautiful. After a lot of practice, Dawn's Pokémon were able to master these combinations in battle. Coincidentally, both of these were used to defeat Ursula.
Dawn is much more different than any of Ash's other friends. Dawn has more concern about her appearance, as she will not show herself to Ash or Brock until she feels that her appearance is perfect. That may be a reason why she decides to sleep inside a tent while the others sleep outside. However, she has recently been seen sleeping outside with the others, such as in Tears for Fears!. Every time she's going to be on camera, she needs to take a moment to brush her hair before going on, such as inLast Call, First Round!.
In The Bells Are Singing!, Dawn revealed that she was the one to design Buneary's vest (but also admitted that her mother was the one to sew it). In Arriving in Style!, she demonstrated her talent for designing again, sketching many different dresses for the Hearthome Collection, though she rejected all of them.
Since obtaining her first Pokémon, the Pokémon that Dawn acquired tends to be cute and small like her starter, Piplup.
Because of her lack of experience, she may have some rough spots on how to deal with her Pokémon properly, as seen when she bickers with Piplup sometimes. This lack of experience also reflects with her Pachirisu and Mamoswine. Pachirisu occasionally hits unwanted targets with its Discharge while Mamoswine may easily be angered and disobey Dawn in the process. Despite all these issues she faces some times, Dawn still deeply cares for all her Pokémon, especially her starter, Piplup.
As a Coordinator who is willing to win the Grand Festival, Dawn has trained her Pokémon in the art of Appeals, as well as battles. She is able to fully utilize her Pokémon's capabilities. A commonly-seen example would be her Buneary's capability to use Ice Beam, which was used in various ways in the Contests Dawn participated in. She was also able to use her Togekiss in the finals of the Grand Festival to help her almost defeat Zoey, despite the lack of experience with it when compared to her other Pokémon, most especially Piplup, who was also used in the finals.
Ash
Ash's main goal in life, as described in the first episode, is to be the world's greatest Pokémon Master. Ash began his journey at the age of 10 as a warm-hearted and well-intentioned but stubborn, rash and amateurPokémon Trainer. He was forced to accept the cheeky Pikachu from Professor Oak as his starter Pokémonbecause he carelessly broke his alarm clock in his sleep and woke up late on the day he was set to get his first Pokémon. He was determined to achieve his goal, however, and when Pikachu saw that he was willing to compromise his own safety to keep it safe he formed a strong bond of friendship with Pikachu. This would set his course for the future.
However, from that point, Ash still had a lot to learn about becoming a Trainer. The first Pokémon he caught, was caught by luck, as he knew absolutely nothing about battling, and was hesitant to admit it whenever he was wrong. Many of his first Gym Badges were given to him merely out of gratitude for his assistance rather than claiming an actual victory in battle over the Gym Leaders; of his first five Gym battles, only his victory over Lt. Surge was an actual victory. Every time he thought he was doing well, he would somehow cross paths with his childhood rival, Gary Oak. He always reminded Ash that he was always a step or seven behind, with Gary catching around forty-five Pokémon by the time Ash had only caught his seventh. This hampered matters further when, owing to his inexperience, his Charizard, one of his most powerful Pokémon, refused to listen to him until Ash could prove himself to the powerful Fire type.
Over time, Ash's dedication to his goal paid off. After earning his first eight Badges he went on to compete in the Indigo League, advancing to the fifth round - one further than Gary, and ending up in the top 16. After recovering from his defeat, he continued on to improve his skills; take on new challenges; and compete in more Pokémon League competitions - triumphing in the Orange League and the Battle Frontier.
Ash has changed a great deal over the course of the series, particularly in regards to his skill at Pokémon training, but his earnestness, rashness, and determination have remained. Never straying from his goal, he has remained loyal to his friends, his family, and his supporters, but most of all his Pokémon. Ash became a great Trainer by learning to find and use the inner strength of each of his Pokémon by bonding with them. For example, when he received a banner filled with prints from his Pokémon in The Unbeatable Lightness of Seeing!, he knew which Pokémon placed specific prints, showing his close bond with them. He also learns where their hidden abilities lie, as well as resorting to unorthodox strategies when fighting particularly challenging opponents. For example, he uses his Pikachu's speed to outmaneuver larger foes and attack. In another instance, his Charizarddefeated Gary's Blastoise by causing the field to overheat before mounting a close-quarters attack while Blastoise was blinded by the steam. He also prefers to train a Pokémon to be the best it can without forcing it toevolve, as evidenced by his treatment of Gligar in Fighting Fear With Fear!. He is happy when his Pokémon evolve but lets them choose whether or not they want to evolve instead of force
Early on, Ash originally trained not to further himself but instead to catch more Pokémon than Gary. He later slowed his pace which allowed him to focus on the individual traits of each Pokémon. At the Johto League Silver Conference, with great humility and maturity, Ash finally won a battle against his old rival, signifying a great milestone in his history. His maturity has also increased in his dealings with Pokémon. This is shown when a Mankey stole his hat in Primeape Goes Bananas, he screamed and yelled at it, even climbing trees just to get his hat back, but when an Aipom did the same in Slaking Kong, he stated merely that he would feel strange without a hat. When Aipom stole his hat again in Setting the World on its Buneary!, however, while it was under his ownership, he chased after it in the same manner as before.
In most episodes of the anime, especially those during the Johto League saga, Ash befriends someone who will influence him and cause him to strive to become a better Trainer. Although he is not a dependent individual, he is still young and has learned to make his way relying on his friends, particularly the maternal skills of Brock. The honor of "best friend" is usually reserved for Pikachu but Ash has come to see his closest human friends in the same light over time; using the term for Misty and Brock in Gotta Catch Ya Later! as well as May and Max in Battling the Enemy Within.
He has traversed much of the Pokémon world and has thus far participated in four Pokémon League regional competitions, but he is still learning new things about Pokémon all the time.
Ash has gained a close connection with many legendary Pokémon, including Mewtwo, Ho-Oh, Lugia, Latias,Azelf, Shaymin, Giratina, Arceus, Victini, Reshiram*, Zekrom* and Meloetta. In the English dub second movie, he was revealed to be "The Chosen One" - the one who would bring balance back to the world when it was disrupted.
Although viewed as a normal human, Ash does have some special abilities, as he is said to have the same auraas Sir Aaron, a legendary hero, and is theoretically able to manipulate it in much the same way. Therefore, he made a connection with Sir Aaron's Lucario. However, he has not received any training in this field, opting to continue his Pokémon journey instead. He has also been likened to an ancient aura guardian in The Keystone Pops!, who also had a partner Pikachu. Later, in Pokémon Ranger and the Kidnapped Riolu! Parts 1 and 2, Ash uses aura again to locate a lost Riolu and read Riolu's mind as well. This time, however, he merely senses the aura, rather than manipulating it.
Ash has also participated in Contests. He has a Contest Pass for theSinnoh region, as well as one for the Hoenn region as it was required to watch one of the Contests held there. Ash carries half of a broken Poké Ball with him everywhere, while Gary has the other half, as a symbol of their ongoing, but now friendly, rivalry; Misty's special lure, which she sent to him as a gift; and half of a Ribbon he received in a Contest against May before she left the group to compete in Johto. Ash also participated in the Wallace Cup on the suggestion of Wallace but he lost in the third round.
Ash soon obtained all of the Sinnoh Gym Badges. During his battles in the Lily of the Valley Conference, he managed to advance to the Top 4, during which time he defeated his long-time Sinnoh rival Paul for the first time, and fought against Tobias, becoming the only known Trainer to defeat his Darkrai. Though he lost later on in the battle, he seems to be okay with losing, as he has become closer to his Pokémon than ever before. Ash, Dawn, and Brock then set off on their own paths to follow their respective dreams, with Brock saying he will no longer be joining Ash on his next journey.
In the Best Wishes series, Ash came with Professor Oak and his mom on a trip to the Unova region. After losing in a battle to Trip and seeing the power of the legendary Zekrom, Ash became interested in traveling Unova to meet new Pokémon, as well as new friends. He is now currently in journey inUnova, first bringing along only his Pikachu as he did in Hoenn.
Ash competed in the Club Battle in Reunion Battles In Nimbasa! - Club Battle Finale: A Hero's Outcome!. He battled against Burgundy and herStoutland in the first round and won using his Palpitoad. He then battled Georgia and her Pawniard in Cilan Versus Trip, Ash Versus Georgia!. Ash used his Snivy. Although she struggled at first, Snivy managed to defeat Pawniard and advance Ash to the next round. Next, in Club Battle Finale: A Hero's Outcome!, Ash battled Dino and his Darumaka with his Palpitoad again and won easily. In the final round, Ash went up against Iris and her Excadrill. Ash used Pikachu, but lost the match and became runner-up in the tournament. He didn't feel bad, though, and was happy to see Iris win the tournament.
Ash is an only child that lived with his mother, Delia Ketchum, until he left for his Pokémon journey at the age of ten.
His father has not been introduced. The anime suggests that his father was once a Pokémon Trainer who began his journey in Pallet Town, and that he is still living. In the original, he is also confirmed to have a grandfather, and his son (Ash's father) followed his footsteps. An interview with the series' storyboarder confirmed Ash's father is a Trainer on his own journey. According to the same storyboarder, Ash's father may or may not be introduced in the series, depending on its necessity to further Ash's maturity and development as a Trainer.
A majority of Ash's Pokémon at Professor Oak's lab
As a Trainer, Ash has captured and befriended a sizable number of Pokémon over the course of the anime. His philosophy on training is that Pokémon are individuals and that a combination of trust, friendship and hard work are needed to overcome adversity. He seems to battle best with Pokémon that are similar to Pikachu: ones that are speedy and maneuverable, yet able to perform high-powered attacks; however, he is willing to work with any Pokémon that comes into his care. Ash's battle style is generally spontaneous and fairly unorthodox, and his Pokémon often reflect these traits.
Currently in rotationIn the Unova region, Ash does not keep the same party at all times like he had done previously. Instead, he swaps his on hand Pokémon (with the exception of Pikachu) with ones that are being stored at Professor Juniper's lab, much like he did with his Kingler and Muk in Kanto with Professor Oak.